发布时间:2019-08-01 11:49:18
Setting normalized color with a non-normalized color: RGBA(63.758, 192.152, 227.839, 1.000)UnityEditor.DockArea:OnGUI()
Invalid normalized color: RGBA(81.245, 184.996, 217.116, 1.000), normalize value: 0UnityEditor.DockArea:OnGUI()
总提示这两句
应该是只修改了表面的属性所以造成这样的,满意请采纳